tri / 0xFE
| Property | Definition |
|---|---|
| OP | 0xFE |
| Operands | D,S2,S1 |
| Operation | Launch triangle; prelaunch vector add can update xy,zq,uv,ra,gb,r2f,g2b2. DrawCtl[3:0]=0xB; shadowed registers and DrawCtl writes stall while triangle busy. |
| Timing | 1-cycle launch; total=4+scanlines+pixels excluding memory stalls; tri → fill hazard 3 |
Instruction hazards · Instruction formats
Source: Technical Spec, p.16, Technical Spec, p.17, Technical Spec, p.18, Technical Spec, p.19