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Rendition Vérité V2200

Patterning

The pattern is a 32-bit word. spr Pattern writes it directly; spr IPat reads a word from an arbitrary byte-aligned local-memory address. Both reset PatOffset to zero.

Bit 31 is the first or left-most pattern bit. The current bit is (~PatOffset) & 0x1F. If patterning is enabled, PatOffset advances after every pixel draw, including scissored pixels:

PatOffset = (PatOffset != PatLengthM1) ? PatOffset + 1 : 0;

PatMode supplies length−1, enable and opaque bits. A one selects the foreground; a zero selects the background. Transparent patterns leave background pixels unchanged. Opaque patterns use BGColor. Patterning is independent of texture sampling and BitBlt.

Parallel drawing supports patterns only left-to-right, with pattern width at least 8 / sizeof(pixel). See Parallel draw setup.

Pattern · IPat · PatOffset

Source: Technical Spec, p.34

pixel/pattern.txt · Last modified: by 127.0.0.1