tri / 0xFE

Opcode map

Property Definition
OP 0xFE
Operands D,S2,S1
Operation Launch triangle; prelaunch vector add can update xy,zq,uv,ra,gb,r2f,g2b2. DrawCtl[3:0]=0xB; shadowed registers and DrawCtl writes stall while triangle busy.
Timing 1-cycle launch; total=4+scanlines+pixels excluding memory stalls; tri → fill hazard 3

Instruction hazards · Instruction formats

Source: Technical Spec, p.16, Technical Spec, p.17, Technical Spec, p.18, Technical Spec, p.19